Minecraft 64 chunk render distance. Before the recent launch of the Minecraft 1. Minecraft 64 chunk render distance

 
Before the recent launch of the Minecraft 1Minecraft 64 chunk render distance  Well modifying optifine cuz MC dosent let u crank up ur render distance to 200

Minecraft community on reddit. jandelin • 2 yr. Gpu : Raedon 7500m. Wish I could go back to those older snapshots actually, but a mob tick corruption was eventually found that affects all versions from week 25-34. I'm stupid. As for actually doing 48 chunks here's some speculation: Assuming processing power increases with the square of the render distance (which makes sense at least), then a 4090 should just about do 35 fps at 48 chunks at 1440p. 18 there was a rule for chunk loading distance that said "the chunk loading distance is equal to the view-distance" (you can read this Minecraft Wiki page at the section "player ticket"). My pc's cpu and gpu are both preforming at around 40%, but the framerate is stuck around 30fps. Want to know how to get better and longer render distance in Minecraft without mods? Well this video is for you. different servers. The minimum (across devices) are 6 chunks, and maximum of 96 chunks. Simulation distance defines a square region of chunks around the player where entities are ticked. I'd drop to 20 chunks. The maximum value is the same as for render distance: 32 for 64-bit Java installations with at least 1 gigabyte of memory, and 16 in all other cases. The render/view distance will not increase past 10 chunks in a realm. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket. 18. . SEUS highest settings 32 chunks: high 46FPS, low 28FPS, average 30FPS -- unplayable. With a render distance of 4 you'd have 4 in front, behind, left, and right for a total of 64 chunks (providing the game loads a perfect square, I assume it tries to if your storage can keep up). • 2 yr. Premium Powerups Explore Gaming. GPU: RTX 2060. throughout, my FPS never fell below 20, and hovered around the 30-50 range, when I wasn't flying or actively loading into an area for the first time. Adding 1 more chunk to this will not have a significant impact on fps, unless you have a ton of redstone clocks and water, and moving objects in that chunkFarPlaneTwo is a Forge mod for Minecraft 1. i set my render distance to 0 chunks↓ ↓ ↓ FOLLOW ME EVERYWHERE ↓ ↓ ↓ LIKELY STREAMED LIVE ON TWITCH: 2ND YOUTUBE CHANNEL: h. Launch Minecraft Java edition and click on “Options” in the main menu. 1. It still is consistent, and even with 96 Render distance, it is very far and it almost has the same result if you playing with 256. i use 16 chunk render distance on my computer, and there is fog. Now, the Render distance determines how many chunks will be visible on. minecraft folder. Spawn as in a 128 block radius. ago. 16 update, with a rendering distance of 64. However, clouds, skybox, and sun/moon appear normally. So, minecraft loads entities in a specific way and your render distance is irrelevant to that, as is the pack you're playing as long as you're not force loading chunks (you'd know if you were). Then again you should be able to load 12 chunk radius with minecraft's default of 1gb. I have a Nividia 770m and an Intel i7 3820QM. Controls the chunk render distance of ray tracing if "Ray Tracing" option is on. While you can "only" look four times as far, your system has to do 16 times the work. But it wont increase view distance, other than just move white fog further away. Storage : 500gb hdd. So if your render distance is max (10 chunks) and the server's is 5 chunks, then the inner 5 chunks will be active (kept updated by the server) and the outer 5 will be inactive (loaded from terrain data stored in the local cache). Wynncraft has a built in limit to chunks rendered, so even if you think your pc is a fucking God, it can only ever load in like 5 chucks at a time because of the server itself. 0 Long-Term World 3 February 15 th, 2020 – Present, keeping this world for as long as possible;. ago. You need a beefy computer to play minecraft at 32 chunks. The max render distance for the iPhone 14 ends up being 17 chunks as a result, whilst the 13/13 mini is limited to 12 chunks only, despite it running 17 chunks fine if I manually force it to that by editing options. This mod has a 2x render distance and a 1. I run at 60 FPS with that. A daily Minecraft series!Play with me & get updates with my Facebook! is 16 chunks / 256 blocks, "Normal" is 8 chunks / 128 blocks, "Short" is 4 chunks / 64 blocks, and "Tiny" is 2 chunks / 32 blocks. So I think they should increase the render distance on xbox one, ps4, ps5, xbox series x and xbox series s to atleast 20 chunks. Adds an option which allows you to stretch the circular render distance in horizontal direction, so instead of a circle you get an ellipsis. Provides about 10-35% less chunk sections to be rendered and thus gives a neat fps boost. They are divided in 16-block tall sections. total: €2. 10 render distance = 10 chunks = cercle or 160 blocks distance around the player that are 'alive'? When increasing render distance, is it limited by RAM?Moderabo said: ↑. 0:00 / 2:37 Minecraft 64 chunk render distance + FPS p12:an Jacob MLG Noscoper 17 subscribers Subscribe 14 940 views 2 years ago My specs: Optifine Cpu: i7 10700k. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. The timings support the issue being storage, but the actual CPU may only support in the ballpark of 5 players. And yes, before you ask, I have 32 gb of ram. . And looking at all your requests, it's. You can do this with C2ME. Paradigm_Reset. This is the max amount of chunks i could load on a single photo without them despawning. Note however that chunks are 16 blocks wide, 16 blocks long, and 256 blocks deep. Pretty sure that's more like 64 probably due to fog. 8's snapshots (right after they made chunk rendering and AI multi-threaded). :PGenerally speaking, the more you enable, the more FPS you will get. Download Install. Bobby is a Minecraft mod which allows for render distances greater than the server's view-distance setting. It accomplishes this goal by recording and storing (in . Replace "-Xmx1G" with "-Xmx2G" with no quotation marks. 4 Far render distance 1. It can automatically clean new chunks, but needs to be ran manually for for existing chunks on each of your server worlds. Has not happened previously without Optifine. Higher rendering distances will put more of a strain on the CPU, but certainly running with 64 chunks isn't uncommon. 0:Check Details 128, 256, 2048 render distance in minecraft (farplanetwo mod) Minecraft distant horizons mod showcase with terraforged (256 renderDistant horizons mod (1. zys52712 • 3 yr. maybe with a mod, but Minecraft Java Chunk rendering is different from the bedrock edition, and takes a lot more memory than the bedrock edition. Thanks. Experiment with different values and find the balance that offers the best visuals and performance for your setup. I'd like to set the Render Distance to 64 chunks (using Optifine) on Minecraft: Java Edtion without getting any lags or low FPS. Minecraft is not. 6k 1. A quick performance. disable shaders, AA/AF, render regions. I usually stick between 12 to 16 chunks, otherwise my fps tanks below 70 with over 16 chunks RD. Actually in java Edition 128 blocks is the max radius outside which mobs despawn. Valheim Genshin. I develop FABRIC server-side mods. not seeing the fog was a bug that was fixed. It works by having the client keep the chunk data, even when the server unloads that chunk. Sk1er. Check Details. CPU: i7-9750H at turbo capped to 3. Our test map is Portal Pioneers RTX , which includes a helpful benchmarking setup. Mod for Minecraft 1. 30. Considering i have a crazy good PC i built and 64 chunks with shaders (Cortinuum) I get about 45 fps standing still and 30 fps when running around Id say a pretty dang good PC. From the Minecraft wiki, the view-distance attribute in server. A daily Minecraft series!Play with me & get updates with my Facebook! "Far" is 16 chunks / 256 blocks, "Normal" is 8 chunks / 128 blocks, "Short" is 4 chunks / 64 blocks, and "Tiny" is 2 chunks / 32 blocks. Bobby is a Minecraft mod which allows for render distances greater than the server's view-distance setting. I have an Intel Core i7-10700K and 16Gb of RAM, and I allocate 14Gb of RAM to Minecraft. 32 chunks is going to be 8x as demanding as 16 chunks. Provides about 10-35% less chunk sections to be rendered and thus gives a neat fps boost. Boards. Note that 32 chunk render distance loads four times as many chunks (32 / 16 squared) as 16 chunks, which is why it is so much more demanding thanwhat you may have experienced in older versions (versions prior to 1. But yesterday after the 1. There are mods like the 'Better End' mod that take it way, way too far. Even tho im running 24 frames. Render distance scales RAM usage exponentially, but is moderately ok to the CPU. sometimes it dips down to 40fps. Any way to go over the 32 Chunk render distance limit without changing the options file? I tried changing and it indicates it is rendering 64 chunks but it is indeed still rendering 32 chunks. Maximal view-distance for servers are 15 - you can go a bit higher with spigot. . #22. IMPORTANT: I have tested this exact issue on a vanilla Minecraft single-player world, a 1. bobby) all chunks sent by the server which it then can load and display at a later point when the chunk is outside the server's view-distance. v. 2miles) and you can definitely see building with naked eyes and everything with a spyglass. My client won't render further than 32. Guichaguri. 16GB Allocated, RTX 2060 (GTX1070ti Level), i7 6700k. Using it will easily allow you to increase your render distance. (don't try this at 7x2_chunks minecraft map. If it's 1. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. conf was a toggle option, either on or off (1 or 0), but it's the actual view distance in chunks. 15. In Minecraft: Java Edition realms, the render distance is set to 12 and the simulation distance is set to 9. Made with Minecraft 1. 1. These are the settings which we offer: You can decrease the Render Distance of Players, as well as various different Entities. Edit: I thought the view-distance-overwrite option in bobby. If I set it above 32, for example 48 (I made my tests with this value), I get a 64×64 square (circumscribed to the previous circle) instead, even though the fog moves back correctly and make a larger. I wonder what it would take to get a 500 chunk render distance. • Find the setting for render distance and adjust it to your desired value. But this is at 24 chunks. In order to achieve this, you need mods!Here is what I recommend at a minimum. 96 chunk render distance with shaders in about 8 minutes. . Hey everyone! Today I'll be showing you an incredible Minecraft mod which allows you run the game at practically ANY render distance (at least within reason). -Performance. 8. I am limited to only 16 chunks for my render distance, i tried to get optifine and it is still limited, how can I fix this? (both single player and multiplayer java edition) I7-8700k @3. None. The server only sends world data up to 8 chunks away by default. 6) that changes the way render distance is calculated, so that it is many times greater than the original. the formula is (RD*2+1) 2 . If you want to increase render distance beyond maximum in vanilla, you might be able to do this:-Go to . If you have performance issues, it is. 19 — distant horizons and complementary shaders showcase onStardust labs on twitter: "this is peak minecraft (literally Distant horizons mod (64+ chunk render distance w/out fps hit) (prosTake your minecraft game to. 👍 5 ArnoldasMk, nicholasopuni31, RacoonDog, wahfl2, and yamayaki1 reacted with thumbs up emoji 👎 11 RealShadowNova, wolfestridershooter, Benedani, DeMooniC, ChrisMcLain, EwanGreen4, xor-bits, piiwik, Larandar, hermanyas, and. Select the Config Files tab on the left-hand side. Distance render minecraft3 ways to fix minecraft render distance not working Minecraft forums attachmentsThe render distance glitch has finally been fixed. In that there's the render distance option. r/admincraft. For the picture's example of 12 chunks (which is the default), you can see blocks in a 192 block radius (give or take). Adding RAM doesn't let the slider go farther, though. Higher render distance has no effect on entity distance on Bedrock. Currant_Kaiser 6 years ago #1. 5 (where the ability to increase the render distance further still worked), and I felt like somewhere between 20 to 24 chunks was the sweet spot for me regarding immersion/environment and performance. This plugin will dynamically adjust the view distance and simulation distance of each world in order to meet your server's needs. 6k. mojangminecraftpeoptions. I'd like to set the Render Distance to 64 chunks (using Optifine) on Minecraft: Java Edtion without getting any lags or low FPS. minecraft/. (Passive, Hostile & Miscellaneous) However, you can also disable various different blocks and entities from being rendered. This issue only seems to occur in worlds created in Vanilla Minecraft and later opened using optifine. This option would ignore the server unloading chunks on your client, keeping chunks received by the server until they've left your actual render distance. Our test map is Portal Pioneers RTX , which includes a helpful benchmarking setup. 0a-1. . Also, this applies to any version prior to 1. 64 chunks (1024 blocks) render distance on my. 2, when render distance is set as 32 in the settings, I get a circle of 32 chunk radius loaded (in 1. I've got solid-ish fps but the battery has taken a hit. You guys know my builds need more render distance!! 😂” If you want to increase render distance beyond maximum in vanilla, you might be able to do this:-Go to . Minecraft With Optifine Averages At 40 Fps On Decant Settings (16 Render Distance, 4 Linear Mipmaping, All Animations, Fancy GFX, Minimal 50% Smooth Lighting. Vanilla 1. Ram : 4gb. I get well above that in pretty much every other game, even. The lag spikes themselves are likely caused by rendering something new, like new chunks or even simply the Java garbage collector running. Singleplayer (local worlds) will let you increase render up to the max of 32. Vanilla 1. There is also a 64 chunk mode if you increase the amount of ram allocated in the Minecraft launcher. -Get in a singleplayer world or server. but you can acheive some very far render distances, and if you have a gun server its great for a snipers with the long distance shots. But when I do it and then launch the game, it sets the render distance to 8 chunks. " For latest Minecraft Updates. So to get the Chunk render distance just multiply by 16. 𝗢𝗚 𝗚𝗥𝗔𝗣𝗛𝗜𝗖 𝗣𝗔𝗖𝗞 𝗩𝟮 - Main Pack (Support Render Dragon and FPS Friendly) 16x Minecraft Bedrock Simplistic Texture Pack. 7. #1. For most people, more than 2GB of RAM will never be needed. Adjust Render Distance and Simulation Distance Settings. Tree Puncher. ”. Mc world= 14. In single player/local world it's fine. Resolved; Activity. txt. Build an App; Publish a mod;I recently decided to try fabric mods and im really happy about it, im getting 120 fps with shaders and 32 chunks where with optifine I would get 25 fps with shaders and 16 chunks. 2ghz. Try Refreshing Chunks. I noticed that while the chunk render distance was good, I was only able to see other players when they were close. In there will be options. 64 chunk render distance actually loads 16,641 chunks since it is 64 chunks in all directions from the player, plus one for the chunk the player is in for a total of 129x129. 12. Reply replyMinecraft 1. This only applies to you if your chunk loading on the lunar client is really slow. Depends how much your system can handle on a reasonable framerate. Not without mods, at least not to my knowledge. It accomplishes this goal by recording and storing (in . It's set to 48 chunks and I can still get over 60+fps. If you found the video helpful consider checking out my other tutorials and supporting me with a like and sub!-Twitch: h. Only a few chunks around the player get processed and therest are just decorative. I can run 1. The Render Dragon update a few months back was a bit of a downgrade for my (non RT) gaming PC, as it lowered my max render distance from 64 to 56, and made it so that editing the options file to get higher distances no longer works (I was running it comfortably at 80 something chunks using this tweak, so the update almost halved my render. This all also depends if the players can handle rendering 32 render distance. minecraft/. Sort by date Sort by votes. Well modifying optifine cuz MC dosent let u crank up ur render distance to 200. 4M subscribers in the Minecraft community. With optifine u can render 64 chunks. My computer is powerful enough to run this game with a rendering distance of 96 (I have a GTX 1080ti, AMD Ryzen 7 2700 and 16GB RAM, running on NVMe SSD). It seems that the chunks are loading correctly and have been sent to the client, but for some reason the client is not rendering the entire chunk. Best. 2 Answers. Makes it so that the player can only see one chunk at a time. yml i have set this entity-tracking-range: players: 64 animals: 64 monsters: 48 misc: 64 other: 64 view-distance: 32 And entity-activation-range: animals: 64 monsters: 64 misc: 64 On server. Noticed that the highest render distance available to me on Minecraft: Windows 10 Edition was now 60, so I decided to try it out. Helpful Minecraft Tutorial Playlists:Installation Tutorials for Minecraft:. It's so frustrating trying to make cool builds and not be able to see the whole thing. 🔥I run Minecraft with 128GB RAM! How many fps will I get with 64 chunks render distance? 👾Join in Discord: RTX 3090 Minecraft. You can also set minimum and maximum view distances for each. Anyways, great comment; 12 chunks probably is the new minimum these days. Provides about 10-35% less chunk sections to be rendered and thus gives a neat fps boost. Light Cleaner - fixes a lighting and performance bug on Minecraft chunks by regenerating lighting. txt-In options. 70. Tree Puncher. 12 & optifine, aperture and minera. Optifine runs up to 64 with no issues. 30 FPS stable @ Full FOV, Full View of all Chunks. 18, taller worlds are possible. Its difficult for even the highest tier of hardware to sustain 60+ fps at 64 render distance, let alone 120+ at 128 render distance, just an absurd claim to make. Ram allocation to render distance. Distant horizons mod (64+ chunk render distance w/out fps hit) (prosTake your minecraft game to the next level with distant horizons mod Minecraft distant horizons mod showcase with terraforged (256 renderMinecraft distance render mod horizon maximum clouds increase better mountain way there mods play edition moon sun while. 1) Hi guys. 18 there is a new config. -got the setting again as the tab. Sodium is the best well known FPS Boost mod for fabric. In Java Edition, the minimum value of simulation distance is 5. At least, that's what a few different videos have shown. Also, this applies to any version prior to 1. Sign up for free to join this conversation on GitHub . 1. You can see all the entities at 61 blocks on Java & 64 on Bedrock. get a 64 GB USB thumb drive or an SSD whichever is convenient and install ubuntu or some other linux and then run Minecraft on. It took a minute or two for the 64 chunks to load in. 56. I run sodium and iris +bsl shaders and I couldn't believe the speed. The maximum render distance is 32 chunks. more. It's just due to the sloppy way they created Minecraft Java, and there isn't a whole lot you can do about it unfortunately. Locate the setting labeled “view-distance=” and change it to a valid number you would prefer the loaded chunks to be at. You move for 64 chunks and then turn 180 degrees. Sorry for the qualitymod link :. The distant horizon mod can give performance boost for potato PC's. Sources are here and here. Minecraft with these mods isn't capable of utilizing my hardware enough for it to run hotter than 60 degrees celsius. 6. I have 16gb allocated to the game, so i do think ram would be an issue. If you want to. [verify] [more information needed]But playing in aternos with 64 chunks its not the true 64 chunks the settings allow you. at 64 Chunks i get about 90 FPS though. . . I got 48 and i can see the sametag of my other players accross my. With the render distance turned down to far (16 chunks) I can hit 60 fps or more but dips to 45 sometimes. -Press R-Shift/ the button you use to pull out your menu. 1: Maximum: 1. 89 votes, 10 comments. 4 at maximum settings (note that the render distance is actually only 10 chunks because the internal server only loads that many, no matter what the render distance is): TMCWv5 at maximum settings (16 chunk render distance, which loads about 2. Does it have anything to do with RAM. super fast. 0. Alternatively go into creative and go down memory lane. Active chunk / render distance / ram? Hello, Technical questions :o. The option has a range of settings which depend on the device used. And the cache will be updated whenever the server sends terrain data. So I've got an i7 8700k, 6GB 1060 sc, and 16 gigs of 2666 ram. Prior Testing. 0. 8. I don't remember what it's called tho, or if im even correct that's what its for so, give it a try if u can find it. 3. PROS -Again, most obvious things first; by default, Distant Horizons allows you to have the equivalent of a 64 chunk render distance, without any hit to FPS. chunk load shoul be set to 128, of which bukkit is only 64. depending on which server you play on the server render distance is usually somewhere around 12 chunks by default. • 2 yr. 9 million blocks loaded, requiring about 14 megabytes of memory (28 MB in singleplayer since the client has its. To me, this suggests that it is not a chunk loading issue. But for me 60 fps and 30fps for Minecraft isn't that different. Here were my results for Java. 16. I use the integrated GPU for now (Intel UHD630, I will get a discrete GPU later). Lowering the render distance and simulation distance settings can greatly improve performance, as the game won’t need to render and simulate entities in distant chunks. I'm playing with shaders at 16 chunks. GTX1060 FTW 6GB. With the exception of entities located in a handful of chunks right on the edge of render distance, if you can see it, the game will tick it. 99 @ Newegg) Case: Cooler Master HAF 912 ATX Mid Tower Case ($52. MC-173274 Nether Chunk render distance setting not working . You can adjust the slider to change the amount of distance from the camera to the world. Thanks dude! MingleLinx. 00 @ Newegg) Total: $690. Finding end cities will be much easier now. Edit: As additional information, option 2 and 3 forcibly reload all chunks. 1. Creators. to worry about downloading OptiFine! (And breaking half of. Even after letting the world load and render for several minutes on 16+ render distance, the block lag does. Rendering entities and chinks appears to halt if a world is opened when the Render distance is set to 37 chunks and above. But the thing was and is I could do the recommended 32 chunks render distance, 12 simulations chunk render distance, 2560x1440p, 240 frames per second (semi locked) or 82 chunks render distance, 12 simulation chunk render distance, 2560x1440p, 120 frames per second (locked). txt. Source. This mod was originally made by BarracudaATA, then updated by Daipenger and at last updated and maintained by McHorse with contributions of MiaoNLI, Chryfi, and Sekwah. 15. See download links below. But, I generally play with a rendering distance of 64 in survival because I don't need much than that. Distant Horizons: A Level of Detail mod. optifine ultra: max settings, with AF and AA off to compete with SEUS, loading into same world 12GB of memory allocated: 32 chunks, max 200FPS, min 95FPS, on average, between 120-160FPS. F3+A or just changing the render distance after the fact do not help. On servers, the render distance is obviously limited by the server's render distance, but on singleplayer I am able to load the full 32 chunk render distance. Now though, after updating all the way to the current version, stuff in the distance takes a long time to render. r/themedium • FPS drops to 20 when the resolution is changed to 4K on RTX 2070. 500. Increase render distance on xbox one. But yep, that's where the liking it better stops lol. Saved chunks to your computer then renders them back when the server is no longer providing them. i think it's totally fine. Max was 240fps. reduce render distance. This thread is archived. My specs:OptifineCpu: i7 10700k (stock speed)Ram: 32Gb 2933MhzDrive: Seagate Firecuda SSHDGpu: gtx 1060 6Gb vramThe config allows increasing the view distance limit up to 256. . In the server. 1 running on curseforge and max 64 Chunk render distance. Check if your Minecraft use a proper graphic card , most of my friends have problem with Minecraft because it uses intergraded GPU and not dedicated. If you set to 16, then the chest can be seen even at 800 blocks far. The minimum can be set to 3 and the maximum can be set. When I manually set the render distance to 64 by directly editing the settings file, the chunks still unload as if it were still 32 (I can only move 25 chunks away before they unload), even though Sodium recognizes that I set it to 64 (the settings menu says 64 chunks) I would consider this a low priority. After all chunks in the 64 chunks radius of my viewport were loaded I was getting 6 frames per second with a 980ti on 1080p. Minecraft has hardcoded the limit for most of these blocks with tile entities to 64 blocks, some like the beacon have 256 blocks. Available in 2-10 sections on the slider, ranging from 4-96 chunks maximum (depending on the device). At least, that's what a few different. For example, with a view distance of 5, there are up to 121 chunks loaded. when you play online, the server sets the render distance and overrides your local client setting. Already have an account? Sign in to comment. if it's set to, say, 10 then the max you can see is 10. 5 times as many chunks, 1089 vs 441; I set the view so the same number of chunks are being. thanks. Note that some behaviors, like entity wandering and spawning, are on a 128-radius sphere around players, however the vast. Bedrock will stop rendering tall grass, crops, proper water/leaves etc fairly quickly, which is quite obvious from the landscape's texture looking flat. nI've now added a "lite" version as well that is essentially double view distance instead of "4x". Sodium is a chemical element with the symbol Na (from Latin natrium) and atomic number 11. New comments cannot be posted and votes cannot be cast. Farsight [Forge] Farsight is a client-side util which lets you see farther on servers than the servers view distance. 16GB Allocated, RTX 2060 (GTX1070ti Level), i7 6700k. 14. txt, find "RenderDistance=(a number) or similar-Replace the number with however many chunks you want to see out. Minecraft folder -Find options. If you were to disable those things, you probably could get a renderdistance of 50-100 chunks without changing any of the rendering. In the Options menu, click on “Video Settings. I'm trying to maximize my render distance (32 chunks yeah baby!!!) but it seems to be a big issue. 32 is the max in vanilla. Increasing text size in Vuetify v-data-table, Increasing Elasticsearch write throughput and. Also, since chunk updates count chunk sections there are potentially as many as 266,256 sections to render, probably closer to 100,000 when excluding empty sections. The first in a Let's Play for the mapFeb 26, 2019. 0.